Experiencing numerous complications, the launch of Payday 3 encountered several obstacles when playing with companions, as server problems affected the shooter game on September 21, yesterday. Consequently, Tobias Sjögren, the CEO of Starbreeze, expressed his regret on social media.
Sjögren shared a message on Twitter/X: “We deeply apologize for the infrastructure’s failure to meet expectations, and although it is impossible to anticipate every scenario, we should strive for improvement.” According to the official Payday 3 account on Twitter/X, the online shooter experienced “sluggish matchmaking” throughout the launch day and even became temporarily inaccessible.
However, earlier today, Starbreeze announced, “[W]e are now confident in stating that we are making progress towards full functionality.” In this cooperative shooter, players collaborate to execute heists in New York City. Payday 3 was released on PC, PS5, and Xbox Series X|S, and it was also available on Xbox Game Pass from day one. Just days before the release, the developer eliminated the anti-piracy Denuvo DRM for the game.
Starbreeze has ambitious plans for Payday 3, including four post-launch DLCs that were previously announced for the online shooter’s first year. Syntax Error will be the first add-on, commencing this winter. The developer also intends to introduce seasonal events, new characters, and enhanced features to the game in the future.